pixelab.be blog

About me & this blog

Graduated Architect living in Brussels, I'm specialized in the field of architectural visualization.
This blog covers mainly non-professional CG work, architectural rendering, WIPs, photography, CG materials & methods, tutorials, render theories etc.
To see my professional work please visit pixelab, and don't forget to buy me a coffee if you find something useful here ! ;)

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Archive for August, 2007

Mac PRO case & studio lightning – 3D model

Download it here

Max 7 + vray 1.5RC3 materials and setup. Render output is almost excalty the posted images (a mimic of the apple commercial) Case is high poly (10k) but buttons and switches are lowpoly, and easily replacable if you want to add detail. (3DS also included, but you may have to remap the textures)

Material case study – Mac PRO

As a small case study, i modelled & rendered this Mac pro in approx 5 hours of work. The puprose was to mimic the aluminium case material and the studio setup used in Apple commercial stills.

Originally, it was tought to be lowpoly, but I’ve finally added many edges in the curves to catch the light as closely as possible. The buttons, fan grid and power plug remains lowpoly, but the mesh is easily ‘upgradable’ in a higher poly config if needed. I’ll share the model & setup soon when I found some time to pack this in a nice little zip…