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	<title>Comments on: Masks : Essential tools for your CG workflow 1/2</title>
	<atom:link href="http://www.pixelab.be/blog/2009/09/28/masks1/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.pixelab.be/blog/2009/09/28/masks1/</link>
	<description>pixelab.be blog</description>
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		<title>By: Architect Ahmed</title>
		<link>http://www.pixelab.be/blog/2009/09/28/masks1/comment-page-1/#comment-4846</link>
		<dc:creator>Architect Ahmed</dc:creator>
		<pubDate>Tue, 23 Feb 2010 23:03:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.pixelab.be/blog/?p=82#comment-4846</guid>
		<description>wow! just what i was looking for, can&#039;t wait for part 2.. thank you =)</description>
		<content:encoded><![CDATA[<p>wow! just what i was looking for, can&#8217;t wait for part 2.. thank you =)</p>
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		<title>By: parry</title>
		<link>http://www.pixelab.be/blog/2009/09/28/masks1/comment-page-1/#comment-4829</link>
		<dc:creator>parry</dc:creator>
		<pubDate>Thu, 17 Dec 2009 08:45:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.pixelab.be/blog/?p=82#comment-4829</guid>
		<description>how to donlod</description>
		<content:encoded><![CDATA[<p>how to donlod</p>
]]></content:encoded>
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	<item>
		<title>By: Max_Luxigon</title>
		<link>http://www.pixelab.be/blog/2009/09/28/masks1/comment-page-1/#comment-4107</link>
		<dc:creator>Max_Luxigon</dc:creator>
		<pubDate>Sat, 31 Oct 2009 16:22:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.pixelab.be/blog/?p=82#comment-4107</guid>
		<description>More simple more efficient: Cebas PSD manager!!!!!


:)</description>
		<content:encoded><![CDATA[<p>More simple more efficient: Cebas PSD manager!!!!!</p>
<p>:)</p>
]]></content:encoded>
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		<title>By: Ronen Bekerman</title>
		<link>http://www.pixelab.be/blog/2009/09/28/masks1/comment-page-1/#comment-3332</link>
		<dc:creator>Ronen Bekerman</dc:creator>
		<pubDate>Thu, 01 Oct 2009 11:35:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.pixelab.be/blog/?p=82#comment-3332</guid>
		<description>Great post! i knew about this option but rarely used it. This detail information is very helpful... thanks.</description>
		<content:encoded><![CDATA[<p>Great post! i knew about this option but rarely used it. This detail information is very helpful&#8230; thanks.</p>
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	<item>
		<title>By: Peter Guthrie</title>
		<link>http://www.pixelab.be/blog/2009/09/28/masks1/comment-page-1/#comment-3298</link>
		<dc:creator>Peter Guthrie</dc:creator>
		<pubDate>Tue, 29 Sep 2009 18:35:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.pixelab.be/blog/?p=82#comment-3298</guid>
		<description>I&#039;ve just made use of the &#039;use matID&#039; box for the first time today thanks to your post, always used it the other way!</description>
		<content:encoded><![CDATA[<p>I&#8217;ve just made use of the &#8216;use matID&#8217; box for the first time today thanks to your post, always used it the other way!</p>
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	<item>
		<title>By: admin</title>
		<link>http://www.pixelab.be/blog/2009/09/28/masks1/comment-page-1/#comment-3292</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Tue, 29 Sep 2009 16:17:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.pixelab.be/blog/?p=82#comment-3292</guid>
		<description>Thanks Peter &amp; Fabio.

@ Peter : Didn&#039;t knew what was the point of checking the &quot;use Mat ID&quot; box in Multimatte sub-menu. Then if it uses the Object ID by default, it now makes sense! I&#039;ll correct this asap in the text, I hate spreading bad or incomplete tips :)</description>
		<content:encoded><![CDATA[<p>Thanks Peter &#038; Fabio.</p>
<p>@ Peter : Didn&#8217;t knew what was the point of checking the &#8220;use Mat ID&#8221; box in Multimatte sub-menu. Then if it uses the Object ID by default, it now makes sense! I&#8217;ll correct this asap in the text, I hate spreading bad or incomplete tips :)</p>
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		<title>By: fabio</title>
		<link>http://www.pixelab.be/blog/2009/09/28/masks1/comment-page-1/#comment-3291</link>
		<dc:creator>fabio</dc:creator>
		<pubDate>Tue, 29 Sep 2009 16:06:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.pixelab.be/blog/?p=82#comment-3291</guid>
		<description>thanks a lot. I&#039;ll wait for second part.</description>
		<content:encoded><![CDATA[<p>thanks a lot. I&#8217;ll wait for second part.</p>
]]></content:encoded>
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	<item>
		<title>By: Peter Guthrie</title>
		<link>http://www.pixelab.be/blog/2009/09/28/masks1/comment-page-1/#comment-3286</link>
		<dc:creator>Peter Guthrie</dc:creator>
		<pubDate>Tue, 29 Sep 2009 11:27:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.pixelab.be/blog/?p=82#comment-3286</guid>
		<description>nice tutorial! 

Looking forward to part 2. Are you sure Multimatte is limited to 5? pretty sure I have used more than that in the past. You can also use it with object IDs rather than material IDs.</description>
		<content:encoded><![CDATA[<p>nice tutorial! </p>
<p>Looking forward to part 2. Are you sure Multimatte is limited to 5? pretty sure I have used more than that in the past. You can also use it with object IDs rather than material IDs.</p>
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