Following my last post on populate plugin, it has proved to be really useful for me for this particular job. Thanks Marc !
If you’ve not tried it yet, you should ! And according to his facebook page, Marc Lorenz (the creator of the plugin) seems to be working on exciting [...]
Small post to let you know that populate plugin beta by Marc Lorenz has been released.
I made a quick test and it looks really promising !! Share your creations in the flickr pool
Pixelab rencently did for Luon some CG stills and wireframe animations of key rooms of a contemporary house for a Vaillant marketing campaign.
Virtual visit is here (French or Dutch)
Images rendered with V-Ray and in-between animations with V-Ray toon, enjoy !
update / 04-nov-2009 added material details
After making a quick test for a frosted mirror material (sort of frosted glass in front of a mirror) I couldn’t resist making a nice studio render with heavy post production :)
update 1-oct-2009/ thanks to Peter, I’ve learned that Multimatte workd by default with object IDs. The topic has then be corrected/completed
update 27-oct-2009/ added some info on the “Affect channel : All channels” option of a material
When it come to archviz rendering, one of [...]
This might intrest thos who work in Linear color mapping with a gamma curve (like the so called Linear Workflow LWF with 2.2 gamma correction). I recently bumped into an annoying side effect of putting an input gamma for bitmap files other than 1.0 in Max : Diplacement maps gets corrected aswell…
But [...]
Update 08-2009 : Sorry but this one seems to be offline now :(
Nice tutorial from Nir Sullam about making hedges with particle leaves…
I did notice this new parameter since the 1.5 Service Pack 1, and decided to make some test. Actually, this parameter does exactly what I need… but it’s quite hard to explain and an image will be clearer than thousands of word :
Let’s say that it quickens the darkening of the [...]
New set of images added on pixelab main website. This project has ready been covered in a national newspaper and on multiple blogs but credits for the images are often missing. I’ll do a more complete article with some wires of this project but … I’ll have to find time for this ;)
Click [...]
About me & this blog
Graduated Architect living in Brussels, I'm specialized in the field of architectural visualization.
This blog covers mainly non-professional CG work, architectural rendering, WIPs, photography, CG materials & methods, tutorials, render theories etc.
To see my professional work please visit pixelab, and don't forget to buy me a coffee if you find something useful here ! ;)Archives
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