pixelab.be blog

About me & this blog

Graduated Architect living in Brussels, I'm specialized in the field of architectural visualization.
This blog covers mainly non-professional CG work, architectural rendering, WIPs, photography, CG materials & methods, tutorials, render theories etc.
To see my professional work please visit pixelab, and don't forget to buy me a coffee if you find something useful here ! ;)

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Fog Bias parameter test in Vray Material

I did notice this new parameter  since the 1.5 Service Pack 1, and decided to make some test. Actually, this parameter does exactly what I need… but it’s quite hard to explain and an image will be clearer than thousands of word :

Let’s say that it quickens the darkening of the fog inside the material, like if it become exponential when the bias is set below 0. If you lower the bias too much, it’ll darken too fast and you’ll have to lower the multiplier accordingly.

The good point of the test is that it doesn’t involve any glossiness nor transluency, the rendering times were relatively low and the shadows of the object just perfect ;)

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